The Mystery of Selenite
In this game, a young lunar dweller comes into contact with NASA astronauts. He does not have a clear plan of action, he solves problems on the go. But he strives so hard to do something significant, something unimaginable for his Moon, that on his way he is not afraid of any obstacles.
This game was made for "Game Off 2020" in about 20 days. As part of the project, all 3d objects were made, including the environment and characters, and 95 percent of the code was written from scratch.
If we talk about the topic of Game Jam, then I wanted to look at the arrival of astronauts on the moon through the eyes of the inhabitants of the moon.
* Thanks to colleagues for their feedback on camera behavior in the game. I made some amendments, now its behavior has become more predictable and obvious.
Status | Released |
Platforms | HTML5 |
Rating | Rated 1.0 out of 5 stars (1 total ratings) |
Author | DragonMesh |
Genre | Adventure |
Made with | Blender, Unity, Substance Painter & designer |
Tags | 3D, Aliens, Blender, dialog, githubgameoff, npc, Singleplayer, Space, Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Development log
- Camera rotate bug fixesDec 03, 2020
Comments
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Oh, so you're an alien that pretends to be a NASA person.
Thanks, good point!
Good point? That's pretty much what your game is about. 🤨
Yes, and this is the essence of my game most accurately expressed in words. May be... :)
Ok..