Main soundtrack and cursor style controls
Submarine squad » Devlog
Apart from a few minor changes, there are two that we've worked on most productively:
1. A basic, calm soundtrack for the game has been developed; work is also underway on the soundtrack for the active phase of the game.
2. Experiment with submarine control. Without changing the main control mechanics, I introduced a cursor that the player controls directly. And the submarine overtakes him smoothly.
Files
WebGl016.zip Play in browser
Sep 24, 2021
Submarine squad
The roguelike turn based strategy game
Status | In development |
Author | DragonMesh |
Genre | Strategy |
Tags | laser-squad, PvP, Roguelike, Roguelite, Turn-based, Turn-based Strategy, underwater, Unity |
Languages | English |
More posts
- Submarine Squad: Sounds and attack mechanics developmentOct 21, 2021
- Attack mode: work started. Music update.Oct 09, 2021
- Submarine Squad: Fog of war updateSep 12, 2021
- Increased battlefield. Fog of war.Sep 07, 2021
- Pathfinding with Algorithm A *Sep 04, 2021
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