Submarine Squad: Sounds and attack mechanics development
Submarine squad » Devlog
Added basic sound effects:
- movement and rotation of submarines
- grabbing resources from the bottom of the sea
- launching and hitting a torpedo menu buttons
Added music for the main menu
Work is underway to improve the mechanics of torpedo attack:
- the torpedo can be launched if the enemy is in the field of view (+ - 90 degrees relative to your submarine)
- the torpedo is fired one step away from you in a forward direction, then it searches for the enemy and goes to him along the intended path. Thanks to this, the launch can be carried out from shelters.
Files
WebGl021.zip Play in browser
Oct 21, 2021
Submarine squad
The roguelike turn based strategy game
Status | In development |
Author | DragonMesh |
Genre | Strategy |
Tags | laser-squad, PvP, Roguelike, Roguelite, Turn-based, Turn-based Strategy, underwater, Unity |
Languages | English |
More posts
- Attack mode: work started. Music update.Oct 09, 2021
- Main soundtrack and cursor style controlsSep 24, 2021
- Submarine Squad: Fog of war updateSep 12, 2021
- Increased battlefield. Fog of war.Sep 07, 2021
- Pathfinding with Algorithm A *Sep 04, 2021
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