This roguelike game was made for WGJ 213. First version was made for two players only.

Current version for one Player versus Computer!

In the current version of the game, you need to collect treasures from the seabed. Whose submarine finds more treasures, he won. Good luck!

Work has begun on the soundtrack for the game. I express my deep gratitude for this to my new friend, sound engineer and music composer Jose Morante (Tomorrow's Sound Productions)

CONTROLS

Esc - Pause / Restart Game.
Arrows Left, Right - rotate submarine Counterclockwise or Clockwise.
Arrow Up - move forward.
Arrow down - move backward.

"SpaceBar" - attack enemy by the torpedo (if red target cursor are activated). Cost is 3 action points. Performing an attack always ends your turn!

Upon completion of action points, the move is passed to the opponent. If you have not spent all the points, then the move can be transferred with the button "END TURN".

This turn-based game uses mechanics similar to Laser Squad (ZX Spectrum) game, but all the action takes place in the ocean, and you control a submarine (or a squad of submarines, maybe).

At the moment, this is a prototype, so a lot of things have not been implemented yet. However, it is still planned to do:

1) The game mode against the computer.
2)
Fog of War.
3) Add sounds and music.
4) Attack mode (torpedoes, missiles).
5) Perhaps there will be a mode of placement of min.
6) Observation mode.
7) Scanner mode - boat detection at a distance.
8) Silence mode - hiding the boat in enemy scanner mode.

Hope you like it

Development log

Comments

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Nice fog of war effects and the movement was good as well!

Oh, glad to receive your feedback! Thanks. I will start implementing the battle mode soon.

Please, make a downloadable version for PC.